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Kawasaki Heavy Industries & CRRC SiFang CT251 For Openbve
#41
October 2020 Updates
I'm coming to the remaining 2 months left to the end of 2020 soon!
CT251 Progress is still ongoing for modifications/finalizations for release.
So I have the new snapshots of the CT251 Progress are shown here.

1. CT251 Interior - All handgrips are placed on all CT251 cars (14/10/2020).
[Image: ogohF6k.png]

2. CT251 Interior - Gangway area, ceiling, light codes and gangway textures including floor space are modified to give way to customers more space of the gangway (15/10/2020).
[Image: gY1jVZ4.png]

3. CT251 Interior - Wall paints are repainted to realistic wall colours (17/10/2020).
[Image: 24zhSYr.png]

4. CT251 - 3D Cab is added to my train for your driving experience of the CT251! Panel.animated file is added to my train for viewing the 3D cab simulation.
[Image: TG1CdlA.png]
- SmrtC751BTCT -
[Image: LxVzjGl.png]
The SGTrains Enthusiast. 
|Gaming | Public Transport | Photography | Videography|

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#42
When is it release
The BVE Developer who loves future trains. 
'THANK U FOR TRAVELLING WITH SMRT'
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#43
(31 October 2020, 12:07 PM)thatguy Wrote:   Show/Hide

The release date of the CT251 is not announced yet. The CT251 train interior modification works are still ongoing. Some of the works are completed like roof sides, doors, front cab etc.
- SmrtC751BTCT -
[Image: LxVzjGl.png]
The SGTrains Enthusiast. 
|Gaming | Public Transport | Photography | Videography|

YouTube (OpenBVE SG and Flight Sim Productions)
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#44
November 2020 Updates
Now! School Holidays are coming to this month. Though there are still some remaining progress of the CT251 development is still ongoing until the release date is announced very soon in the details.


Now. Here are few or more photos of the CT251 Progress that I'm working on with.
1.1. CT251 Exterior - Roof side height was reduced from 3.24m to 3.18m, Door pictures are retextured to be detailed and realism. (01/11/2020)
[Image: pFqx1G5.png]

1.2. CT251 Interior - Ceiling height recoded from 3.47m to 3.4m, Seats length, door lengths and Intwall files including overhead panel codes are modified, Pole codes are recoded to seat length. (01/11/2020)
[Image: FYM9piL.png]

2. CT251 Interior - Poles are added at the middle horizontal pole to refer from the real CT251. (03/11/2020)
[Image: HHnOXR3.png]

3. CT251 Interior - Shadows under the seats are added. (12/11/2020)
[Image: ruLKWLy.png]

4. CT251 Exterior - External sections of the train are completely added. New Exterior Textures, Door Bottom Holders and Long Bottom Surface below the doors. These parts are added. (14/11/2020)
[Image: UUb5sfz.png]

4.1. CT251 Interior - Poles are added to left viewing cab. (14/11/2020)
[Image: suIt3OK.png]
- SmrtC751BTCT -
[Image: LxVzjGl.png]
The SGTrains Enthusiast. 
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#45
Ok uh,

Are you going to focus on the train before the route? Because I haven’t seen any progress in a while (the TEL route)
[Image: Outram_Park_platform_signage_watermarked.png]
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#46
(03 November 2020, 06:46 PM)sg_liftguy Wrote:   Show/Hide

Yes. I'm doing the CT251 train first before creating the TEL route.
Very soon after my CT251 modification works are complete, I will start creating the route.
- SmrtC751BTCT -
[Image: LxVzjGl.png]
The SGTrains Enthusiast. 
|Gaming | Public Transport | Photography | Videography|

YouTube (OpenBVE SG and Flight Sim Productions)
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